
Bullet Force
Awareness Campaign & Key Art Production
University Project
“80% of all gun deaths take place in the United States.”
Task
The theme of this six-week interactive design brief was ‘emotional states’. I took this literally, following the then-recent Las Vegas shooting and the resulting emotions dividing the United States. U.S. gun control is an issue that many feel strongly about, however, I feel that the frequency of mass shootings has lead to the desensitisation of many, producing immovable opinions.
I therefore produced a pitch to Sony for a short interactive game experience that puts players into three stereotypical levels, which progressively reveal themselves to be existing examples of U.S. mass shooting scenarios. This shock-tactic approach takes advantage of gamers’ comfort zones and then hits them with reality. I produced the key art using character art that I commissioned from Sam Brooks, a game concept artist.
Deliverables
Key art production and adaptation across different platforms and formats.
Conceptual pitch document to Sony, including rough level storyboards, and key marketing opportunities.
Mockups demonstrating the title’s presence across PlayStation’s store front & social channels.
Key Promotional Art
PlayStation Store Takeover
Social Carousel Creative



